Skip to main content
So I am playing the heck out of Crisis Core: Final Fantasy VII for the PSP and for the first time in my long history of playing the series I really like the main character! Zack is tough, funny, energetic and a bit of a player (though not successfully) and he is a nice change of pace from the Tidus and Squalls of the series. So I thought back on the series since I started playing it and thought of my favorite characters.

FFVI - Shadow the Ninja, though FFVI didn't have all the cinematics we are now used to Shadow did have a hidden backstory that added to his character and is a Ninja, plus his attacks were really cool.

FFVII - Cid, oh Cid, you were my favorite just for your run has to be seen to be believed, but I would get Cid to run around just for fun sometimes. He was also a cool character, the teams pilot and had that cool spear thingy. His class reminded me of the dragoon class.

FFVIII - Irvine was very cool, at first he played like he was this cool assassin type, but when he had to pull the trigger he just couldn't do it. Plus his big ass rifle was one of the coolest looking weapons in the game.

FFIX - No brainer here, Vivi was the true heart and coolness of the game. A perfect blend of Black Wizard and Orko from He-Man Vivi had many dimensions. My all-time favorite CG in the game is when Vivi goes medieval on everyone and busts out the magic on everyones behind.

FFX - Auron by far is one of the coolest characters in the entire series. From the him bottle of whatever that he coats his blad in, to the arm out of the sleeve to the rare times he uses BOTH hands on his sword (and you know the pain is coming) he is just cool. His manner of talk and presence was key to the appeal in the game. Honorable mention goes to Lulu simply for her, ahem, outfit!

FFXII - Balthier again (in a different way from Auron) is an amazingly cool character. From the amazing costume design to the swashbukler, Errol Flynn style demeanor to his guns as weapons in a sword world. Balthier is the worldly sky pirate with the answers and demeanor that makes you want to trust him.

So all the best characters are not the main ones, I wonder is that the plan? make you invested in the cast and not the principal characters? We will see with the next installment, at least she looks REALLY cool and not wearing a half shirt that seems so popular in these hero types...Lightning looks to be a breakout character in the series and be REALLY good.


Popular posts from this blog

Cool Concept Art

In other gaming news I am a sucker for a great concept picture, this one from the upcoming Bethesda Softworks game Wet was just too cool for school:

Well the game is launching soon and it is described as a highly stylized 3rd person action game. Shoot anywhere, anytime gunplay (think Stranglehold) combined with sword fighting and amazing acrobatics. The story is supposed to be zany, serious and gory, plus the main character is ridonculously hot. I like any game that can turn the concept image above into a near perfect in-game model below. There is a demo live on the UK PSN store, gonna try it tonight!

Belated PAX East 2017 Coverage Roundup - Part 3

More PAX East coverage - there are always tons of things to see and do at a PAX show and the highlight of this days coverage was an ultraviolent game called Ruiner.  It is out later this month and I can't wait to try it again!
Enjoy the continuing coverage I put out while attending the show for
PAX East Boardgame Review Final War
One of the best things about PAX is the fact that tabletop experiences are as prominent as the videogames; this year at PAX East I had a chance to try out a Tactical Card Game called Final War.  This is from a passionate group in Australia called Games Lab and it is a complex experience that blends Magic the Gathering with Dungeons and Dragons to deliver a tabletop experience that was incredibly deep but also very fun to play.
Final War is a dense game, with a large game board reserved for each player’s forces; the game can be enjoyed by 2-3 people in the current iteration; an expansion later in the year will enable a fourth player. In the ga…

PC Game Review: ‘Thumper’ from Drool

Thumper from Drool is a hard game to describe. The developer calls it a rhythm violence game, but I look at it as a psychotic merging of Rex and Audiosurf with the stylings of Tron. The game is out now for PSVR and plain old 2D on a regular screen and it is a hell of a ride in any format. Drool has announced that HTC Vive and Oculus Rift support will be coming later this year as well.
I had experienced Thumper before at PAX East where I was lucky enough to try an extended playthrough on the PSVR hardware. This time I played through the frenetic levels in 2D to see if the game is as much fun without the VR experience and I can easily say it is still very enjoyable because of how frantic and aurally strong it is.

In Thumper I controlled a sleek ship resembling a metallic bug as it zoomed and twisted through insane kaleidoscopic backgrounds trying to reach the end of each themed level where a boss awaits.  The term “a rhythm violence game” means there is music, but not music you could iden…