Skip to main content
Sorry for the lack of posts, I have been incredibly busy at work and home. I have been doing some portable gaming, but last night was my first time back on the consoles in over a week. Played some Fable 2 last night and I have to say the Plot Twist of 10 years passing was really weak and the aftermath was very casual...oh you are back? Great! Even my wife in the game was made happy with some compliments and a jewel!

Most of what I have been playing though is a severely broken game...Dungeons and Dragons Tactics for the PSP. The game has so many things it does well:

-Real rules, real feel. The game nails the rules of D&D and makes you have to think about the actions you perform
-Classes feel right. My mage needs to stay in the rear, the Cleric is deadly to undead and my fighter is a tank.
-Traps, chests, loot and monsters. The thief is essential, the monsters are challenging and it is a blast to get loot.
-Levelling is so much fun. I always loved the customization in D&D, here when you level you really tailor the character to what you want them to be.

Unfortunately the game, as mentioned, is broken, it has such greatness but many things hold it back and make it somewhat painful to play:

-The interface is truly horrible. Too large a font, too many trees to navigate through, confusing inventory management, awkward equipment screens all hamper the playing of the game. If they had employed a radial menu (Neverwinter Knights) and a paperdoll equipment screen (any proper RPG) things would have been much nicer.
-Graphical issues. The engine is capable but there are some huge missteps. There is no transparency option on the environment, trees, buildings and other assets often block your view and the awkward camera makes it hard to figure out what is going on. The game is way too dark as well, no brightness option makes it hard to determine a course.
-What am I doing? Sometimes there is little direction and you get turned around in a mission. Add that to the stilted movement options and missions can drag.

While the core game is great the interface and graphics issues make it a game that most people will avoid. It is a shame as it is a deep, complex and fun (if you are patient) take on the D&D Universe.


Popular posts from this blog

Cool Concept Art

In other gaming news I am a sucker for a great concept picture, this one from the upcoming Bethesda Softworks game Wet was just too cool for school:

Well the game is launching soon and it is described as a highly stylized 3rd person action game. Shoot anywhere, anytime gunplay (think Stranglehold) combined with sword fighting and amazing acrobatics. The story is supposed to be zany, serious and gory, plus the main character is ridonculously hot. I like any game that can turn the concept image above into a near perfect in-game model below. There is a demo live on the UK PSN store, gonna try it tonight!

Whiskey of the Year?

Late in 2015 a relatively inexpensive, frankly cheap, whisky from Canada called Crown Royal Northern Harvest Rye won a very prestigious award - Worldwide Whiskey of the Year beating out out champions from Scotland, Japan and the US.  In the words of the reviewer Jim Murray:

“Crown Royal Northern Harvest pops up out of nowhere and changes the game,” said Murray of the whisky, which he awarded a record-tying 97.5 out of 100 points. “It certainly puts the rye into Canadian Rye. To say this is a masterpiece is barely doing it justice.”

Naturally as a developing Whiskey connoisseur I wanted to try this $40 bottle of Rye Whiskey myself, but an announcement like that broke the walls of the drinking world and the Northern Harvest Rye has been selling out for nearly 6 months with further accolades coming in the meantime:

In addition to being named 2016 World Whisky of the Year, Crown Royal Northern Harvest Rye received a double gold medal at this year’s San Francisco World Spirits Competition.…

Belated PAX East 2017 Coverage Roundup - Part 3

More PAX East coverage - there are always tons of things to see and do at a PAX show and the highlight of this days coverage was an ultraviolent game called Ruiner.  It is out later this month and I can't wait to try it again!
Enjoy the continuing coverage I put out while attending the show for
PAX East Boardgame Review Final War
One of the best things about PAX is the fact that tabletop experiences are as prominent as the videogames; this year at PAX East I had a chance to try out a Tactical Card Game called Final War.  This is from a passionate group in Australia called Games Lab and it is a complex experience that blends Magic the Gathering with Dungeons and Dragons to deliver a tabletop experience that was incredibly deep but also very fun to play.
Final War is a dense game, with a large game board reserved for each player’s forces; the game can be enjoyed by 2-3 people in the current iteration; an expansion later in the year will enable a fourth player. In the ga…