Saturday, October 24, 2009

OK, I have to talk Borderlands again. It truly has gripped me in it's OCD inducing claws. This game has such a wonderful loot drop system and I am a true sucker for Mission based RPG's. I truly love games that let you grab a number of quests and then let you pick and choose which ones to complete and in what order.

Done well
--The map and compass clearly shows you where your next point of interest for the quest is.
--Quests are interesting and varied, fetch quests, challenges, boss fights, mayhem and repair variants are all there.
--Rewards are very rewarding! Generally you get XP and money, sometimes a great weapon. The loot is so cool that you really want that next gun, shield or mod.
--Quests have level indicators and they are accurate. I tried a level 15 when I was level 12 and paid for it in blood. Nice to see this done well.

Done not so well
--Quests for the most part have no personality. The ones from people resonate a little bit, but the ones from the bounty board are always for people, but you are never given their motivation or history. A little background would have gone a long way
--I don't mind the overland back and forth, but give the low level monsters AI a little nudge and teach them not to attack people who could kill them with a sneeze. Pup Skaag's keep attacking me, it is now an annoyance, like mosquitos.
--Quick travel would be lovely, even if it is just back to FyreStone to hand in quests. The vehicles are great, but it is tedious to drive back everytime...

Not related to the quests things that suck
--Really only the load times are annoying. With a 2.7Gb install I would have assumed we would have short loads, nope! Moving between the maps takes about 70 seconds...that is 40 seconds too long

I do truly love the game despite my quibbles. It has made me late for work three times as I played in the morning for a bit and I am thoroughly sleep deprived from plying too late daily.

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