It's no secret that my eventual goal is to have a creative director style role in the video games industry. In fact I have three solid game designs in various stages of completion. One for Bioware, one for Ubisoft and one for special one for EA. These are all tailored to the strengths of the individual studios.
Video Games are my true passion, not just playing them, but the design thought, the histories of the studios, and the desire to join this industry. The feeling of creating of one of these games in my head is my true and deepest dream.
To this end I am going to be attending the Montreal International Games Summit next week (Nov. 16 & 17). People from Square Enix, Valve, Bioware, Ubisoft and many other studios will be there and discussing aspects of the gaming industry. Game Design Workshops, cinematic progression, pitching your game and other topics will be discussed. I am there on a press pass for BlogCritics and will be LiveBlogging a few speeches, plus making a number of posts about the event itself.
This is it people...my first real steps towards my dream, hope it doesn't get crushed.
P.S. My Ubisoft design is essentially done. First chapter fully storyboarded, with dialogue, progression and characters fleshed out. Gameplay mechanic is fully described, as is the unique narration technique I developed and I mapped every chapter out already. This is a game I would LOVE to play, but it is not a pie in the sky design, it is something Ubisoft could do very well and sell boatloads of.