
Remedy is the innovative game studio from Finland behind such classics as Max Payne and Alan Wake. They are one of the most admired developers in the world for their story telling and world building. Their last game Quantum Break was truly innovative in its mix of live action cutscenes and CG gameplay.

The concept of Control centres around Jesse Faden, the newly appointed director of a secretive government agency. When their headquarters is invaded by an otherworldly threat Jess has to summon all her powers and fight back to regain Control.

The look and feel of the game is more Quantum Break meets Max Payne than the methodical pace of Alan Wake. The environments are incredibly detailed and the animations, despite some needed optimization, look incredibly varied and realistic.

In speaking to the creative director he mentioned that Control is a big departure for Remedy, it will be the first time one of their characters actually has skill progression and the first open world style game they make. Jess will be customizable with clothes and abilities and the world of the massive and supernatural headquarters will be full explorable.
I wanted to see so much more of the game but the demo did let me see the style and pacing of the game which was very cool. The characters Remedy creates are all very cool and Jess is no exception. Cannot wait till more details on Control are revealed and when the game is finally out in August of this year.
Comments