XP Game Summit 2026 – Interview with Elana Dunkelman and Myles Dobson, Actors and Members of ACTRA Toronto

World-class talent is right in our backyard. Direct from XP Game Summit 2026, we sit down with ACTRA Toronto's Elana Dunkelman and Myles Dobson to discuss their upcoming low-budget indie agreement, the vital fight for AI protections, and how games are giving Canadian creators true cultural sovereignty.

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XP Game Summit – Interview with Lindsey Gardner Casting/Voice Direction at Vapor Game Audio

Behind the scenes of game audio with freelance powerhouse Lindsey Gardner. From scripting custom video game demos to navigating AAA performance capture for massive franchises, discover how an empathy-first approach and a strict work/life balance are redefining how voice talent is directed in modern gaming.

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XP Game Summit 2026 – Interview with Jean-François Mercure-Burroughs VP Operations at Behaviour Interactive

At XP Game Summit, Behaviour Interactive's VP of Operations Jean-François Mercure-Burroughs opened up about the studio's massive operational shift, managing Hollywood horror icons, expanding their portfolio via studio acquisitions, and why avoiding crunch is a functional necessity for sustainable game development.

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XP Game Summit 2026: B2B Triumphs, Panel Highlights, and Key Takeaways

Positioned as a premier anchor on the Canadian development calendar, the XP Game Summit 2026 proved to be an essential masterclass in balancing the fiscal realities, technical pipelines, and creative hurdles of modern game production. We look back at a packed week of international matchmaking, the high-stakes Ubisoft Indie Pitch Competition, and production masterclasses from industry leaders like Guerrilla Games and ACTRA Toronto.

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XP Game Summit 2026 – Interview with Trang Nguyen Head of Operations at Soft Rains

At XP Game Summit we sat down with Trang Nguyen, the Operations and Partnerships Lead at Soft Rains. We discuss her unconventional pivot from corporate logistics to game development, the player-led evolution of their hit indie title Ambrosia Sky, the technical and human strategies behind running a fully remote studio, and why true diversity means bringing unique personal perspectives to the screen.

Read MoreXP Game Summit 2026 – Interview with Trang Nguyen Head of Operations at Soft Rains